Deborah TatarAssociate Professor
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Research Interests
Deborah Tatar (Ph.D., Stanford, Psychology) is interested in (1) how people work together in the presence of artifacts (that is, face-to- face interaction aided by pervasive computing artifacts), (2) how people learn in the presence of technology and each other, (3) the values that we use both consciously and unwittingly in designing and evaluating new technologies, and (4) the role of affect in computing. These interests roughly translate to work across a number of communities and concerns associated with Human-Computer Interaction including: (1) Computer-Supported Collaborative Work (CSCW), Pervasive and Ubiquitous Computing (2) Computer-Supported Collaborative Learning (CSCL), (3) Value-sensitive Design, Design Tensions, and Design Methodology, and (4) Affective Computing.
Pragmatics of Educational/Emotional Computing (POET) Research LabContact: Deborah TatarThe POET lab engages in research of real-world technology projects that promote equity and excellence in K-12 math and science classrooms and university engineering education, explores systems (especially Tuple Space-based) to support complex human coordination, lies in the realms of computer-supported cooperative work (CSCW) and computer-supported cooperative learning (CSCL), evaluates handheld, tablet, and large-screen computing, and contributes to the issues of social attention and technology. | |
ThirdLabThird Lab provides the intellectual home for two HCI lab groups - Deborah Tatar's POET Lab and Steve Harrison's h.Lab . While each of the labs have different projects and ask different kinds of questions, both are fundmentally phenomenologically situated. The name comes from the seminal paper by Harrison, Tatar and Sengers, The Third Paradigm which organizes the intellectual landscape of HCI into "classical human factors" (e.g. critical incidents), "classical cognitivism" (human information processing model, GOMS, KLM, and other quantifiable performance-oriented systems), and "phenomologically situated" (semiotic design, sociality, ethnography, affect, activity theory, cultural probes, etc.) "Third" also refers to the semeiotic system of Charles Sandes Peirce in which a "sign" is made up of the representation, the thing refered to by the representation, and a third thing -- the idea in the mind that connects the two. Third Lab meets Wednesday afternoons.
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Please see projects at: http://people.cs.vt.edu/dtatar/
CE21 Planning Grant: Integrating Computational Thinking into Middle School Curriculum
Granting Institution: National Science Foundation
Amount: $199,998
CRI: Interfaces For The Embodied Mind
Granting Institution: National Science Foundation
Amount: $394,261
Distributed Expertise in Enhancing Computing Education with Connections to the Arts
Granting Institution:
Amount: $120,000
Hands-on Minds-on: Multidisciplinary Approaches to Understanding and Preventing Societal Violence
Granting Institution: National Science Foundation
Amount: $365,448
HCC-Small: Human Micro-coordination in a World of Pervasive Computing
Granting Institution: NSF
Amount: $499,276
Planning Grant: Integrating Computational Thinking Into Middle School Curriculum
Granting Institution: National Science Foundation
Amount: $199,998
REU Planning Grant: Integrating Computational Thinking Into Middle School Curriculum
Granting Institution: National Science Foundation
Amount: $16,000
Scaling Up Middle School Mathematics Innovations, Phase II
Granting Institution: SRI International
Amount: $657,745

