Design of Interactive Systems Studio
| Contact: Steve Harrison |
"Achieving both creativity and rationale: Reuse in design with images and claims",
Human Technology, vol. 7, no. 2, pp. 109-122, 08/2011.
Abstract
"Connecting families: new technologies, family communication, and the impact on domestic space",
16th ACM international conference on Supporting group work (GROUP '10), Sanibel, Island FL, ACm, pp. 363-366, 11/2010.
"Interaction as Component of Meaning-Making”",
DIS 2008, Cape Town, South Africa, 03/2008.
"Seeing the Hole in Space",
HCI Remixed, Cambridge, MIT Press, pp. pp155-160, 2008.
"Sharing Visual Context to Facilitate Late Overhearers’ Understanding of the Handheld-Based Learning Activity",
Conference on Computer-Supported Collaborative Learning, 2008.
"Personal Information Ecosystems: Design Concerns for Net-Enabled Devices",
Latin American Web Conference, 2008. LA-WEB '08: IEEE, pp. 3-11, 10/2008.
"Applying the “Studio Model” to Learning Technology Design",
Educating Learning Technology Designers: Guiding and Inspiring Creators of Innovative Educational Tools, New York, Taylor & Francis, pp. 145-164, 2008.
Abstract
"Using Place as Provocation: In situ collaborative narrative construction",
Journal of the Research Center for Educational Technology, vol. 4, no. 1, pp. 49-60, 2008.
Abstract
"The Three Paradigms of HCI",
CHI 2007, San Jose, CA, 2007.
"Places: People, Events, Loci. The relation of semantic frames in the construction of place",
Journal of Computer Supported Cooperative Work, 2007.
"Handheld-Mediated Communication to Support the Effective Sharing of Meaning in Joint Activity",
WMUTE 2006, The 4th IEEE International Conference on Advanced Learning Technologies, Athens Greece., 11/2006.
"Learning When Less is More: “Bootstrapping” Undergraduate Programmers as Coordination Designers",
Participatory Design Conference, Trento Italy, 08/2006.
"It’s Just a Method’: A Pedagogical Experiment In Interdisciplinary Design",
Proceedings of DIS 2006, Penn State University, : ACM Press, 06/2006.
"More Than a Method",
HICEd 2006 –1 Inventivity: Teaching Theory, Design and Innovation in HCI, Limerick, Ireland, 03/2006.
"Embodied Data Objects: Tangible Interfaces to Information Appliances",
44th ACM Southeast Conference, Melbourne, FL, 03/2006.
"’It’s Just a Method’: A Pedagogical Experiment In Interdisciplinary Design",
CHI 2005, Portland, OR, 04/2005.
"EEWWW! Tangible Interfaces for Navigating Inside the Human Body",
CHI 2003, Ft. Lauderdale, FL, ACM Press, 04/2003.
"SeismoSpin: An Interactive Instrument for Seismic Data",
CHI 2003, Ft. Lauderdale, FL, ACM Press, 2003.
"The How of XFR: eXperiments in the Future of Reading",
Interactions. , vol. 8, no. 3, pp. 31-41, 2001.
"The What of XFR: eXperiments in the Future of Reading",
Interactions., vol. 8, no. 3, pp. 21-30., 2001.
"Speeder Reader: An Experiment in the Future of Reading",
SIGGRAPH 2001: ACM Press, 08/2001.
"Listen Reader: an electronically augmented paper-based book",
CHI 2001: ACM Press, 04/2001.
"Designing Interactive Reading Experiences for a Museum Exhibition",
IEEE Computer Magazine, vol. 34, no. 1, pp. 1-8, 01/2001.
"Page Detection Using Embedded Tags",
ACM Symposium on User Interface Software and Technology, vol. 2, pp. 159 - 160., 2000.
"The Methods of Our Madness: Research on Experimental Documents.",
ACM CHI 2000: Addison-Wesley, 2000.
"The DrawStream Station or the AVC’s of Video Cocktail Napkins",
International Conference on Multimedia Systems, Firenza, Italy, IEEE Press., 06/1999.
"Negotiating Right Along: An Extended Case Study of the Social Activity of Engineering Design",
The Design Productivity Debate, (Duffy, A.H.B. ed.) : London, UK Springer-Verlag Ltd, pp. pp 32- 50., 1998.
"The Media Space",
Video- Mediated Communication , Mahwah, NJ, Lawrence Erlbaum Associates , pp. pp 273-300, 1997.
"Space, Timestreams, and Architecture. Design in the Age of Digital Video",
Design Team of the Future Conference, Cambridge, MA, MIT Press, 12/1996.
"Re-Placing Space: The Roles of Place and Space in Collaborative Systems",
ACM CSCW 96.: Addison-Wesley , pp. pp 67-76., 11/1996.
"Evolutionary Engagement in an Ongoing Collaborative Work Process: A Case Study",
ACM CSCW 96, Reading, MA, Addison-Wesley, pp. pp 150-159, 11/1996.
"A Bike In Hand",
Analysing Design Activity, Chichester, UK, John Wiley & Sons, pp. pp 417-436, 1996.
"A confederation of tools for capturing and accessing collaborative activity",
ACM Multimedia 95, Reading, MA, Addison-Wesley, pp. pp 523-534, 11/1995.
"Studying Collaborative Design to Build Design Tools",
Sixth International Conference on Computer-Aided Architectural Design, Center for Advanced Studies in Architecture, National University of Singapore, pp. pp 687-698., 09/1995.
"Where Were We: making and using nearsynchronous, pre-narrative video",
ACM Multimedia 93: ACM, NY, pp. pp 207-214., 08/1993.
"Design Tools for the Communications Decade",
Architecture & Creativity: the Impact of New Design Tools.: American Institute of Architects, Washington, DC, 06/1993.
"Computing and The Social Nature of Design",
ACADIA Quarterly, vol. 12, no. 1, pp. pp10-18, 1993.
"Media Spaces: Bringing people together in a video, audio, and computing environment",
Communications of the Association of Computing Machinery, vol. 36, no. 1, pp. pp 28-45., 01/1993, 1992.
Tools, Communication, and the Nature of Design,
: Xerox Corporation, Palo Alto. , 01/1992.
Graspable Implications: a study of 3-D objects in remote collaboration.,
, Palo Alto , Xerox Corporation, 01/1992.
View from the Media Space: People, Events, Places,
: Xerox Corporation, Palo Alto, 10/1991.
"The Media Space — experience with video support of design activity",
Engineering Design and Manufacturing Management: Elsevier, Amsterdam, pp. pp 164-176, 1989.
"Design Communications Workshops",
Engineering Design and Manufacturing Management: Elsevier, Amsterdam, pp. pp 175-195, 1989.
"VIDEO: a design medium",
SigCHI Bulletin, 10/1989.
The Media Space: an Electronic Setting for Design,
: Xerox Corporation, Palo Alto, 10/1989.
"Office Design Project",
SigCHI Video Review, vol. 21, no. 2, 05/1989.
Shoptalk 3: Design and Media Spaces,
: Xerox Corporation, Palo Alto, 1987.
Shoptalk 2: Two Views of a Conversation,
: Xerox Corporation, Palo Alto, 1986.
"Coordinating A/E/C CAD, Skidmore, Owings & Merrill's Approach",
Computer Graphics World, vol. 6, no. 11, 11/1983.
