Animation and Gaming Research Lab
| Contact: Yong Cao |
2008
"3D Medical Training Simulation in Trauma Cases",
Game + Learning + Society Conference, 2008, 2008.
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"STAGES - System for a Tangible Animated Game: Embodied Storytelling",
Game + Learning + Society Conference, 2008., 2008.
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"Speech Motion Decomposition and Editing",
Data-Driven 3D Facial Animation: Springer-Verlag, 2008.
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"Data-driven motion estimation with low-cost sensors",
Proceedings of the Fifth International Conference on Visual Information Engineering, July -Aug, 2008.
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2007
"Motion Editing with Independent Component Analysis",
Visual Computer, 2007.
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2006
"Style Components",
Graphics Interface 2006, Quebec, Canada,, 06/2006.
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On-model Processing for Three-dimensional Animation,
: Electronic Arts Inc, 2006.
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2005
"Expressive Speech-Driven Facial Animation",
ACM Transactions on Graphics, vol. 24, no. 4, pp. Pages: 1283 - 1302, 10/2005.
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2004
Real-time Speech Motion Synthesis from Recorded Motions,
, pp. Page 347-355., 2004.
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"Stylistic Motion Decomposition",
ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2004.
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"Interactive Motion Decomposition",
ACM SIGGRAPH , 2004.
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2003
"Unsupervised Learning for Speech Motion Editing",
ACM SIGGRAPH, pp. Page 225-231, 2003.
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2002
"Research of Progressive Meshes Algorithm Applied in Virtual Endoscopy System",
Journal of Software (Chinese Academy of Sciences) , vol. 13, no. 4, pp. pp. 677-685., 2002.
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2000
"The Summarization of PACS System",
Chinese Journal of Medical Imaging Technology, vol. 16, no. 1, pp. pp. 73-75., 2000.
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"The Architecture and Implementation of PACS system",
Chinese Journal of Medical Imaging Technology, vol. 16, no. 1, pp. pp. 76-78, 2000.
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