Biblio

Export 11 results:
Sort by:
Filters: Author is Park, Seung In  [Clear All Filters]
2013
Park, S. I., F. Quek, and Y. Cao, "Simulating and animating social dynamics: embedding small pedestrian groups in crowds", Computer Animation and Virtual Worlds, vol. 24, no. 3-4, pp. 155–164, May, 2013.
Park, S. I., F. Quek, and Y. Cao, "Simulating and animating social dynamics: embedding small pedestrian groups in crowds", The 26th Internation Conference on Computer Animation and Social Agents, Istanbul, Turkey, May, 2013.
2012
Park, S. I., C. Peng, F. Quek, and Y. Cao, "A Crowd Modeling Framework for Socially Plausible Animation Behaviors", The 5th International Conference on Motion in Games, Rennes, France, November, 2012.
Park, S. I., C. Peng, F. Quek, and Y. Cao, "A Crowd Modeling Framework for Socially Plausible Animation Behaviors", Motion in Games, vol. 7660: Springer Berlin Heidelberg, pp. 146-157, November, 2012.
Park, S. I., F. Quek, and Y. Cao, "Modeling Agent Social Joint Actions via Micro and Macro Coordination Strategies", Proceedings of the The 2012 IEEE/WIC/ACM International Joint Conferences on Web Intelligence and Intelligent Agent Technology - Volume 02, Washington, DC, USA, IEEE Computer Society, pp. 180–187, December, 2012.
Park, S. I., F. Quek, and Y. Cao, "Modeling social groups in crowds using common ground theory", Proceedings of the Winter Simulation Conference: Winter Simulation Conference, pp. 113:1–113:12, December, 2012.
2011
Peng, C., S. I. Park, and Y. Cao, "A Real-time System of Crowd Rendering: Parallel LOD and Texture-Preserving Approach on GPU", The Fourth International Conference on Motion in Games 2011, Edinburgh, UK, November, 2011.
Park, S. I., Y. Cao, and F. Quek, "Modeling Small Group Behaviors in Large Crowd Simulation", ACM/SIGGRAPH symposium on Interactive 3D Graphics, Poster, 2011.
2009
Ponce, S., H. Jing, S. I. Park, C. Khoury, F. Quek, and Y. Cao, An Application-Oriented Approach for Accelerating Data-Parallel Computation with Graphics Processing Unit, , no. TR-09-05: Computer Science Department, Virginia Polytechnical Institute and State University, March, 2009.