Biblio

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2012
Bowman, D. A., C. Stinson, E. D. Ragan, S. Scerbo, T. Höllerer, C. Lee, R. P. McMahan, and R. Kopper, "Evaluating effectiveness in virtual environments with MR simulation", Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC), Orlando, FL, 2012.
Baricevic, D., C. Lee, M. Turk, T. Hollerer, and D. A. Bowman, "A hand-held AR magic lens with user-perspective rendering", 2012 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)2012 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), Atlanta, GA, USA, IEEE, pp. 197 - 206, 2012.
2011
Ni, T., D. A. Bowman, C. North, and R. P. McMahan, "Design and evaluation of freehand menu selection interfaces using tilt and pinch gestures", International Journal of Human-Computer Studies, vol. 69, issue 9, pp. 551 - 562, 8/2011.
Wang, Y., and D. A. Bowman, "Effects of navigation design on Contextualized Video Interfaces", 2011 IEEE Symposium on 3D User Interfaces (3DUI), Singapore, Singapore, IEEE, pp. 27 - 34, 03/2011.
Kopper, R., F. Bacim, and D. A. Bowman, "Rapid and accurate 3D selection by progressive refinement", 2011 IEEE Symposium on 3D User Interfaces (3DUI), Singapore, Singapore, IEEE, pp. 67 - 74, 03/2011.
Polys, N. F., D. A. Bowman, and C. North, "The role of Depth and Gestalt cues in information-rich virtual environments", International Journal of Human-Computer Studies, vol. 69, issue 1-2, no. 1-2, pp. 30 - 51, 01/2011.
Ragan, E. D., A. Endert, D. A. Bowman, and F. Quek, "The effects of spatial layout and view control on cognitive processing", Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems - CHI EA '11, Vancouver, BC, Canada, ACM Press, pp. 2005, 2011.
2010
Figueroa, P., Y. Kitamura, S. Kuntz, L. Vanacken, S. Maesen, T. De Weyer, S. Notelaers, J. R. Octavia, A. Beznosyk, K. Coninx, et al., "3DUI 2010 Contest Grand Prize Winners", IEEE Computer Graphics and Applications, vol. 30, issue 6, no. 6, pp. 86 - 96, c3, 11/2010.
Kopper, R., D. A. Bowman, M. G. Silva, and R. P. McMahan, "A human motor behavior model for distal pointing tasks", International Journal of Human-Computer Studies, vol. 68, issue 10, no. 10, pp. 603 - 615, 10/2010.
McMahan, R. P., A. J. D. Alon, S. Lazem, R. J. Beaton, D. Machaj, M. Schaefer, M. G. Silva, A. Leal, R. Hagan, and D. A. Bowman, "Evaluating natural interaction techniques in video games", 2010 IEEE Symposium on 3D User Interfaces (3DUI)2010 IEEE Symposium on 3D User Interfaces (3DUI), Waltham, MA, USA, IEEE, pp. 11 - 14, 2010.
Lee, C., S. Bonebrake, D. A. Bowman, and T. Hollerer, "The role of latency in the validity of AR simulation", 2010 IEEE Virtual Reality Conference (VR)2010 IEEE Virtual Reality Conference (VR), Boston, MA, USA, IEEE, pp. 11 - 18, 2010.
2009
2005
2004
2002
Bowman, D. A., "Principles for the Design of Performance-Oriented Interaction Techniques", Handbook of Virtual Environments, Mahwah, New Jersey, Lawrence-Erlbaum, pp. 277-300, 2002.
Thabet, W. Y., M. Shiratuddin, and D. A. Bowman, "Virtual Reality in Construction: A Review", Engineering Computational Technology, Stirling, Scotland, Saxe-Coburg, pp. 25-52, 2002.
1996
Bowman, D. A., "Conceptual Design Space: Beyond Walk-through to Immersive Design", Designing Digital Space: An Architect’s Guide to Virtual Reality, New York, John Wiley & Sons, pp. 225-236, 1996.