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"The Effects of Visual Realism on Search Tasks in Mixed Reality Simulation",
IEEE Transactions on Visualization and Computer Graphics, vol. 19, issue 4, no. 4, pp. 547 - 556, 04/2013.
"Validation of the MR Simulation Approach for Evaluating the Effects of Immersion on Visual Analysis of Volume Data",
IEEE Transactions on Visualization and Computer Graphics, vol. 19, issue 4, no. 4, pp. 529 - 538, 04/2013.
"3D User Interfaces",
Encyclopedia of Human-Computer Interaction, 2nd, Aarhus, Denmark, The Interaction Design Foundation, 2013.
"Studying the Effects of Stereo, Head Tracking, and Field of Regard on a Small-Scale Spatial Judgment Task",
IEEE Transactions on Visualization and Computer Graphics, vol. 18, no. 5, pp. 886-896, 2013, 2012.
"Evaluating effectiveness in virtual environments with MR simulation",
Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC), Orlando, FL, 12/2012.
"Questioning naturalism in 3D user interfaces",
Communications of the ACM, vol. 55, issue 9, pp. 78-88, 09/2012.
"Effects of Immersion on Visual Analysis of Volume Data",
IEEE Transactions on Visualization and Computer Graphics, vol. 18, issue 4, no. 4, pp. 597 - 606, 04/2012.
"Evaluating Display Fidelity and Interaction Fidelity in a Virtual Reality Game",
IEEE Transactions on Visualization and Computer Graphics, vol. 18, issue 4, no. 4, pp. 626 - 633, 04/2012.
"The Effects of Navigational Control and Environmental Detail on Learning in 3D Virtual Environments",
IEEE Virtual Reality, Costa Mesa, California, pp. 11-14, 03/2012.
"A gaming interface using body gestures for collaborative navigation",
2012 IEEE Symposium on 3D User Interfaces (3DUI), Costa Mesa, CA, USA, IEEE, pp. 185 - 186, 03/2012.
"3D User Interfaces Using Tracked Mobile Multi-Touch Devices",
Joint Virtual Reality Conference, Madrid, Spain, 2012.
"The Effects of Virtual Character Animation on Spatial Judgments (accepted)",
IEEE Virtual Reality, Poster, 2012.
"A hand-held AR magic lens with user-perspective rendering",
2012 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)2012 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), Atlanta, GA, USA, IEEE, pp. 197 - 206, 2012.
"How Spatial Layout, Interactivity, and Persistent Visibility Affect Learning with Large Displays",
International Working Conference on Advanced Visual Interfaces, AVI 2012, 2012.
"Supporting cognitive processing with spatial information presentations in virtual environments",
Virtual Reality, 2012.
"Trade-Offs Related to Travel Techniques and Level of Display Fidelity in Virtual Data-Analysis Environments",
Joint Virtual Reality Conference, Madrid, Spain, 2012.
"Design and evaluation of freehand menu selection interfaces using tilt and pinch gestures",
International Journal of Human-Computer Studies, vol. 69, issue 9, pp. 551 - 562, 8/2011.
"Considerations for the use of commercial video games in controlled experiments",
Entertainment Computing, vol. 2, no. 1, pp. 3-9, 3/2011.
"Effects of navigation design on Contextualized Video Interfaces",
2011 IEEE Symposium on 3D User Interfaces (3DUI), Singapore, Singapore, IEEE, pp. 27 - 34, 03/2011.
"Rapid and accurate 3D selection by progressive refinement",
2011 IEEE Symposium on 3D User Interfaces (3DUI), Singapore, Singapore, IEEE, pp. 67 - 74, 03/2011.
"The role of Depth and Gestalt cues in information-rich virtual environments",
International Journal of Human-Computer Studies, vol. 69, issue 1-2, no. 1-2, pp. 30 - 51, 01/2011.
"3D Sketching Using Interactive Fabric for Tangible and Bimanual Input",
Graphics Interface, pp. 49-56, 2011.
"The effects of spatial layout and view control on cognitive processing",
Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems - CHI EA '11, Vancouver, BC, Canada, ACM Press, pp. 2005, 2011.
"The Effects of Higher Levels of Immersion on Procedure Memorization Performance and Implications for Educational Virtual Environments",
Presence: Teleoperators and Virtual Environments, vol. 19, issue 6, no. 6, pp. 527 - 543, 12/2010.
"3DUI 2010 Contest Grand Prize Winners",
IEEE Computer Graphics and Applications, vol. 30, issue 6, no. 6, pp. 86 - 96, c3, 11/2010.
