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"Evaluating effectiveness in virtual environments with MR simulation",
Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC), Orlando, FL, 12/2012.
"Questioning naturalism in 3D user interfaces",
Communications of the ACM, vol. 55, issue 9, pp. 78-88, 09/2012.
"Evaluating Display Fidelity and Interaction Fidelity in a Virtual Reality Game",
IEEE Transactions on Visualization and Computer Graphics, vol. 18, issue 4, no. 4, pp. 626 - 633, 04/2012.
"Trade-Offs Related to Travel Techniques and Level of Display Fidelity in Virtual Data-Analysis Environments",
Joint Virtual Reality Conference, Madrid, Spain, 2012.
"Design and evaluation of freehand menu selection interfaces using tilt and pinch gestures",
International Journal of Human-Computer Studies, vol. 69, issue 9, pp. 551 - 562, 8/2011.
"Considerations for the use of commercial video games in controlled experiments",
Entertainment Computing, vol. 2, no. 1, pp. 3-9, 3/2011.
"A human motor behavior model for distal pointing tasks",
International Journal of Human-Computer Studies, vol. 68, issue 10, no. 10, pp. 603 - 615, 10/2010.
"Evaluating natural interaction techniques in video games",
2010 IEEE Symposium on 3D User Interfaces (3DUI)2010 IEEE Symposium on 3D User Interfaces (3DUI), Waltham, MA, USA, IEEE, pp. 11 - 14, 2010.
"Evaluating natural interaction techniques in video games",
2010 IEEE Symposium on 3D User Interfaces (3DUI)2010 IEEE Symposium on 3D User Interfaces (3DUI), Waltham, MA, USA, IEEE, pp. 11 - 14, 2010.
"Improving Mining Health and Safety Through Conveyor System Training in a Virtual Environment",
First International Future Mining Conference, pp. 161-166, 2008.
"Virtual Environment Training for Preshift Inspection of Haul Trucks to Improve Mining Safety",
First International Future Mining Conference, pp. 167-173, 2008.
Abstract
