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Sort by: Filters: Author is Hodges, L. [Clear All Filters]
"Exploring Individual Differences in Raybased Selection: Strategies and Traits",
Proceedings of IEEE Virtual Reality, pp. 163-170, 2005.
"Testbed Evaluation of Immersive Virtual Environments",
Presence: Teleoperators and Virtual Environments, vol. 10, no. 1, pp. 75-95, 2001.
"The Simple Virtual Environment Library: An Extensible Framework for Building VE Applications",
Presence: Teleoperators and Virtual Environments, vol. 9, no. 2, pp. 187-208, 2000.
"The Educational Value of an Information-Rich Virtual Environment",
Presence: Teleoperators and Virtual Environments, vol. 8, no. 3, pp. 317-331, 1999.
"Maintaining Spatial Orientation during Travel in an Immersive Virtual Environment",
Presence: Teleoperators and Virtual Environments, vol. 8, no. 6, pp. 618-631, 1999.
"Testbed Evaluation of VE Interaction Techniques",
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, pp. 26-33, 1999.
"Designing Animal Habitats Within an Immersive VE",
IEEE Computer Graphics and Applications, vol. 18, no. 5, pp. 9-13, 1998.
"A Methodology for the Evaluation of Travel Techniques for Immersive Virtual Environments",
Virtual Reality: Research, Development, and Applications, vol. 3, no. 2, pp. 120-131, 1998.
"The Virtual Venue: User-Computer Interaction in Information-Rich Virtual Environments",
Presence: Teleoperators and Virtual Environments, vol. 7, no. 5, pp. 478-493, 1998.
"The Virtual Reality Gorilla Exhibit",
IEEE Computer Graphics and Applications, vol. 17, no. 6, pp. 30-38, Nov/Dec, 1997.
"An Evaluation of Techniques for Grabbing and Manipulating Remote Objects in Immersive Virtual Environments",
Proceedings of the ACM Symposium on Interactive 3D Graphics, pp. 53-58, 1997.
"Toolsets for the Development of Highly Interactive and Information-Rich Virtual Environments",
The International Journal of Virtual Reality, vol. 3, no. 2, pp. 12-20, 1997.
"Travel in Immersive Virtual Environments: An Evaluation of Viewpoint Motion Control Techniques",
Proceedings of the IEEE Virtual Reality Anuual International Symposium, pp. 45-52, 1997.
