Biblio

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2013
Park, S. I., F. Quek, and Y. Cao, "Simulating and animating social dynamics: embedding small pedestrian groups in crowds", Computer Animation and Virtual Worlds, vol. 24, no. 3-4, pp. 155–164, May, 2013.
Park, S. I., F. Quek, and Y. Cao, "Simulating and animating social dynamics: embedding small pedestrian groups in crowds", The 26th Internation Conference on Computer Animation and Social Agents, Istanbul, Turkey, May, 2013.
2012
Park, S. I., C. Peng, F. Quek, and Y. Cao, "A Crowd Modeling Framework for Socially Plausible Animation Behaviors", The 5th International Conference on Motion in Games, Rennes, France, November, 2012.
Park, S. I., C. Peng, F. Quek, and Y. Cao, "A Crowd Modeling Framework for Socially Plausible Animation Behaviors", Motion in Games, vol. 7660: Springer Berlin Heidelberg, pp. 146-157, November, 2012.
Park, S. I., F. Quek, and Y. Cao, "Modeling Agent Social Joint Actions via Micro and Macro Coordination Strategies", Proceedings of the The 2012 IEEE/WIC/ACM International Joint Conferences on Web Intelligence and Intelligent Agent Technology - Volume 02, Washington, DC, USA, IEEE Computer Society, pp. 180–187, December, 2012.
Park, S. I., F. Quek, and Y. Cao, "Modeling social groups in crowds using common ground theory", Proceedings of the Winter Simulation Conference: Winter Simulation Conference, pp. 113:1–113:12, December, 2012.
2011
Ragan, E. D., A. Endert, D. A. Bowman, and F. Quek, "The effects of spatial layout and view control on cognitive processing", Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems - CHI EA '11, Vancouver, BC, Canada, ACM Press, pp. 2005, 2011.
Park, S. I., Y. Cao, and F. Quek, "Modeling Small Group Behaviors in Large Crowd Simulation", ACM/SIGGRAPH symposium on Interactive 3D Graphics, Poster, 2011.
2010
2009
Ponce, S., H. Jing, S. I. Park, C. Khoury, F. Quek, and Y. Cao, An Application-Oriented Approach for Accelerating Data-Parallel Computation with Graphics Processing Unit, , no. TR-09-05: Computer Science Department, Virginia Polytechnical Institute and State University, March, 2009.
Robinson, A., C. Peng, F. Quek, and Y. Cao, "Interacting with stories.", In WOCCI ’09: Proceedings of the 2nd Workshop on Child, New York, NY, pp. 1–6, 11/2009.
2008
Fang, B., P. - K. Chung, and F. Quek, "Hand Tracking Using Agent-Based Framework", The 5th IET Visual Information Engineering 2008 Conference (VIE'08), Xi'an, China, July-August, 2008.
Chung, P. - K., B. Fang, and F. Quek, "MirrorTrack – A Vision Based Multi-Touch System for Glossy Display Surfaces", The 5th IET Visual Information Engineering 2008 Conference (VIE'08), Xi'an, China, July-August, 2008.
Xie, L., M. Kumar, Y. Cao, D. Gracanin, and F. Quek, "Data-driven motion estimation with low-cost sensors", Proceedings of the Fifth International Conference on Visual Information Engineering, July -Aug, 2008.
Huang, J., S. P. Ponce, S. I. Park, Y. Cao, and F. Quek, "GPU-Accelerated Computation for Robust Motion Tracking Using the CUDA Framework", The 5th IET Visual Information Engineering 2008 Conference (VIE'08), 07/2008.
Wang, R., F. Quek, and Y. Cao, "3D Medical Training Simulation in Trauma Cases", Game + Learning + Society Conference, 2008, 2008.
McNeill, D., S. Duncan, A. Franklin, J. Goss, I. Kimbara, F. Parrill, H. Welji, L. Chen, M. Harper, and F. Quek, "MIND-MERGING", Expressing Oneself / Expressing One's Self: Communication, Language, Cognition, and Identity: A Festschrift in honor of Robert M. Krauss (11/8/07), 2008.
Oliveira, F., and F. Quek, "A Multimodal Communication with A Haptic Glove: On the Fusion of Speech and Deictic Over a Raised Line Drawing", International Conference on PErvasive Technologies Related to Assistive Environments, Athens, Greece, 2008.