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"Evaluating natural interaction techniques in video games",
2010 IEEE Symposium on 3D User Interfaces (3DUI)2010 IEEE Symposium on 3D User Interfaces (3DUI), Waltham, MA, USA, IEEE, pp. 11 - 14, 2010.
"C. Cooperative Object Manipulation in Collaborative Virtual Environments.",
Journal of the Brazilian Computer Society, vol. vol. 14, no. 2, pp. 54-67, 2009.
"Guest Editors’ Introduction: 3D User Interfaces.",
IEEE Computer Graphics & Applications, vol. vol. 29, no. 6, pp. 24-25, 2009.
"A Natural, Tiered, and Executable UIDL for 3D User Interfaces Based on Concept-Oriented Design",
ACM Transactions on Computer-Human Interaction, vol. vol. 16, no. 4, 2009.
"Virtual Environments for Surface Mining Powered Haulage Training.",
Proceedings of SME Symposium Celebrating 100 Years of Mining Research, Phoenix, 2009.
"A Multiscale Interaction Technique for Large, High-Resolution Displays",
IEEE Symposium on 3D User Interfaces, Lafayette, Louisiana, pp. 31-38, 03/2009.
"Wayfinding Techniques for MultiScale Virtual Environments",
IEEE Symposium on 3D User Interfaces, Lafayette, Louisiana, pp. 67-74, 03/2009.
Abstract
"Domain-Specific Design of 3D Interaction Techniques: Designing Useful Virtual Environment Applications.",
Presence: Teleoperators and Virtual Environments, vol. vol. 18, no. 5, 2009.
"Higher Levels of Immersion Improve Procedure Memorization Performance",
Joint Virtual Reality Conference, Lyon, France, 2009.
"Poster: A Hybrid Direct Visual Editing Method for Architectural Massing Study in Virtual Environments",
IEEE Symposium on 3D User Interfaces, Lafayette, Louisiana, 2009.
"A Replication Study Testing the Validity of AR Simulation in VR for Controlled Experiments",
IEEE/ACM International Symposium on Mixed and Augmented Reality, Orlando, FL, 2009.
"3D User Interfaces: New Directions and Perspectives",
IEEE Computer Graphics & Applications, vol. 28, no. 6, pp. 20-36, 11/2008.
"Advantages of Velocity-Based Scaling for Distant 3D Manipulation",
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2008.
"Effects of Video Placement and Spatial Context Presentation on Path Reconstruction Tasks with Contextualized Videos",
appear in IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Visualization), 2008.
"Improving Mining Health and Safety Through Conveyor System Training in a Virtual Environment",
First International Future Mining Conference, pp. 161-166, 2008.
"Quantifying the Benefits of Immersion for Procedural Training",
Proceedings of the ACM SIGGRAPH Workshop on Emerging Display Technologies and Immersive Display Technologies, 2008.
"Tech-note: rapMenu: Remote Menu Selection using Freehand Gestural Input",
Proceedings of the IEEE Symposium on 3D User Interfaces, pp. 55-58, 2008.
"Tiered Developer-Centric Representations for 3D Interfaces: Concept-Oriented Design in Chasm",
Proceedings of IEEE Virtual Reality, pp. 193-200, 2008.
"Virtual Environment Training for Preshift Inspection of Haul Trucks to Improve Mining Safety",
First International Future Mining Conference, pp. 167-173, 2008.
Abstract
"Quantifying the Benefits of Immersion for Procedural Training",
Workshop on Immersive Projection Technologies/Emerging Display Technologies, Los Angeles, ACM Press, pp. 4 pages, 2008.
"rapMenu: Remote Menu Selection Using Freehand Gestural Input",
IEEE Symposium on 3D User Interfaces, Reno, Nevada, pp. 55-58, 2008.
"Tiered Developer-Centric Representations for 3D Interfaces: Concept-Oriented Design in Chasm",
IEEE Virtual Reality, Reno, NV, pp. 193-200, 2008.
"Contextualized Videos: Combining Videos with Environment Models to Support Situational Understanding",
IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Visualization), vol. 13, no. 6, pp. 1568-1575, Nov/Dec, 2007.
"Move to Improve: Promoting Physical Navigation to Increase user Performance with Large Displays",
ACM Conference on Human Factors in Computing Systems (CHI), April, 2007.
"The Benefits of Immersion for Spatial Understanding of Complex Underground Cave Systems",
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, pp. 121-124, 2007.
